About Two-Minute Drill
A fan project with a play clock: what this is, where the numbers come from, and what it is not.
What it is
Two-Minute Drill is a game about one specific moment: the last drive of a real NFL game. You take over as the head coach with the clock running down, call the plays, and the drive plays out against the same defence it was really played against.
One drive a day, and it is the same drive for everybody playing that day. Come back tomorrow and it is a different game. Miss a week and nothing is lost, because every drive since the start of the calendar is still in the archive.
Nothing to install, nothing to sign up for, nothing to type in. Open the page and you are the coach.
Where the numbers come from
| What | Where it comes from |
|---|---|
| The situations | Real late-game drives taken from public nflverse play-by-play, seasons 2022 through 2025. The book holds 97 drives, and each one is a real game's real finish. |
| The result of your play | The play-by-play from that game. Real yardage, real outcomes, real clock. |
| Player ratings | What each player actually produced per snap across the 2024 and 2025 seasons, ranked against everyone else at his position. The scale runs 40 to 99, and 77 is a typical starter. |
| The win rates behind your grade | The simulation in your browser. Each option gets played through the rest of the drive 200 times, and the grade compares your call's win rate with the best option's. |
| The coach you are up against | The head coach who really called that drive, and the final score his team actually produced. |
| The coaching style at the end | Your mix of runs, passes and deep shots over the drive, compared with the habits of 43 fourth-quarter coaches from the same data. |
What it is not
- Not a stats site. The numbers are here to grade your calls, not to settle an argument about a player.
- Not a place to bet. There is no spread, no odds and no way to put anything on a snap.
- Not a community. No comments, no profiles, no inbox, because there is no server behind any of it.
Two honest notes
Your record lives in one browser, on one device. Play on your phone at lunch and on a laptop that evening and those are two separate histories, because there is no account to tie them together.
The simulation is a model, not a coach. It is built from the same play-by-play and everyone gets the same one, but a win rate is a set of probabilities and not a second opinion from somebody who has been on a sideline for twenty years.